Just leveling up your characters isn’t enough in Sword of Convallaria; you need to make sure they’re properly geared up as well. One of the essential systems in this game is the Tarot Whispers, which offer unique abilities and enhancements that can significantly impact your gameplay. This guide will provide you with everything you need to know about Tarot Whispers, ensuring you maximize your character's potential and dominate the battlefield!
Understanding Tarot Whispers is crucial for any player who wants to excel in Sword of Convallaria. These items function similarly to artifacts in other games, providing various effects and stat upgrades that can be randomized. As you navigate through the game, knowing how to obtain and utilize these powerful enhancements will enhance your overall gaming experience.
This comprehensive guide will walk you through the ins and outs of the Tarot Whispers system, including what they are, how to acquire them, the effects of each Whisper, and the best options to focus on for your characters. By the end of this guide, you'll be well-equipped to harness the power of Tarot Whispers effectively!
You can think of Tarot Whispers as the artifact equivalent of Genshin Impact in Sword of Convallaria. These are items that go in the third gear slot, and they come with different effects as well as stat upgrades that are randomized.
Unlike weapons and Trinkets, the stat upgrades on Tarot Whispers are not fixed, and you’ll unlock them as you level them up. In addition to that, if you have fourth Legendary tier substat on a Tarot Whisper, there’s a chance that it’ll allow you to evolve that Tarot Whisper’s passive skill to make it even more powerful. For instance, the Justice Tarot Whisper gives you a 15% boost to your CRIT rate. Once evolved, that percentage increases significantly.
The main way of getting Tarot Whispers in Sword of Convallaria is by doing your Tarot Residual stages in Crossing Worlds. This gets unlocked after beating chapter 3, and you can farm these every day to get better Tarot Whispers.
You can also get them by participating in the Clash PvP mode, by progressing Fool’s Journey, and as rewards from the Cornucopia battle pass. However, Tarot Residual will be your main method of farming them as you get to the endgame portion.
Next, let’s go over all of the different Tarot Whispers available in the game, as well as their effects. We have them listed in the table down below:
Tarot Whisper | Effect | Evolved Passive |
---|---|---|
Dream of the Magician | Increases DMG dealt by 8%. When casting skills, for each additional hit on 1 enemy, the DMG dealt increases by 4%, up to 12%. | Doubles effect to 16%, 8%, and max of 24%. |
The Fool’s Naivety | HP is increased by 10%. When initiating an active attack, if the character’s max HP is greater than the target’s, DMG dealt is increased by 10%. | |
Mercy of the High Priestess | Increases healing effect by 15%. | Additional 15% to healing effect, and another 15% if ally is Dying. |
Elegance of the Empress | After casting a skill on an ally, convert 1 debuff on the target into a Level 1 buff that lasts for 2 turns. | Converts another debuff into a buff. |
Majesty of the Emperor | DMG increases by 10% when attacking Healthy enemies. | Effect increased by 15%. |
Hierophant’s Laws | AoE DMG taken is decreased by 20%. | |
March of the Chariot | Gains Move I when not using any active skills and Standby, lasting for 2 turns. | |
Source of Strength | When attacked by a character of the character’s Counter Role, DMG taken is decreased by 10%. When attacking a character of the character’s Counter Role, ignores 15% of the target’s DEF. | |
Silence of the Hermit | Decreases DMG taken by 10%. | Another 10% DMG reduction. |
Course of Fortune | At the start of the turn, gains 1 random buff of The Wheel of Fortune. | Gets an additional buff. |
Verdict of Justice | Increases Crit by 15%. | Another 15% increase to Crit. |
Desire for Temperance | At the start of the battle, gains a physical shield equal to 25% of the character’s P.ATK plus its M.ATK. The shield cannot be dispelled. | Reduce damage taken by 15% if shield is active. |
Temptation of the Devil | For each 1 character defeated in battle, gains 1 stack of Devil. The effect lasts until the end of the battle and cannot be dispelled or immunized. | Gain 2 Devil stacks instead of 1. |
Destruction of the Tower | When it’s not the character’s turn, DMG dealt increases by 20%. | Get 40% lifesteal when attacking out of turn. |
Gibbous Moon | At the end of the turn, recovers 20% HP if the character is injured. | Healing received increases by 15% when Injured, and another 15% when Dying. |
Rays of the Sun | When attacking Injured enemies, ignore 20% of their DEF. | |
Redemption of the Judgment | At the end of the turn, dispels 2 Attribute Buffs from 1 random enemy within 2 tiles around the character. | |
Guidance of the World | Recovers 1 NRG additionally when not using any active skills and Stand
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